A Second Life in Politics
Jan. 19, 2007— Moments after Nancy Pelosi was sworn in as speaker of the House earlier this month, a little-reported supernatural event took place in Congress.
Rep. George Miller (D-Calif.), his arms outstretched, flew into the House chamber, hovered over the dais for a few moments, then gracefully landed at the speaker's podium. A crowd of 50 or so journalists and citizens cheered and jumped up and down as Miller's voice boomed across the chamber, answering questions about the Democrat's agenda for the first 100 hours.
"It was kind of surreal," says Rik Panganiban, a blogger who was in the audience.
Literally. The event took place on Second Life, a virtual 3-D online community in which almost 3 million people have created avatars (graphic representations of themselves) to interact and commune in a virtual world.