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I think utilizing Facebook to distribute (and generate) content in art is not only brilliant, but also extremely inclusive. In Why Some Dolls Are Bad, the viewer becomes a participant, charged with curating sequences of these frames into linear narratives. In many ways, interacting with the piece reflects the act of interfacing with user-driven social media. What is using Facebook but sorting through images and tagging nodes? We
create "collections" of contacts and everybody has an opportunity to reconfigure these networks into their own personal inventory of friends.If you are a user of Facebook, and interested in exploring Why Some Dolls Are Bad you should visit the Facebook application page for the project or examine the dedicated project page for the piece. Why Some Dolls Are Bad was recently featured as an installation at the Interactive Futures 2007 conference in Victoria, British Columbia.
Be sure to check out Kate's personal site as she is quite prolific!
mtippett
Vancouver, Canada
Butch Durias
United States
Most RecentMost Recommended Comments (2)
at 14:38 on December 14th, 2007
As a regular user of the application, I can attest to its awesomeness. I'm currently working on a new tome: "The Mirth Conference: Glee Reconsidered."
at 08:42 on December 15th, 2007
Finally! A Facebook app that isn't a parallel database build from the user's friends list. I may not want to bite any chumps or slowly grow any gifts, but a slightly-spooky doll narrative sounds kinda cool.